Release Notes - Version 3.0.0

  • New: GPU Voxel Engine - Generate infinite organic worlds (Caves, Floating Islands) using GPU compute shaders with full Nanite & Lumen support
  • New: Interactive Theme Editor - Design themes directly in the Level Viewport using drag-and-drop workflows with real-time propagation
  • New: Cell Flow Builder - New Voronoi-based layout generator for organic, non-grid dungeon structures with dynamic height support
  • New: PCG Framework Integration - Use Flow Graphs to drive Unreal's PCG system (includes Electric Dreams integration samples)
  • New: "Foundry" Theme - A production-ready Industrial Sci-Fi theme asset pack included for free
  • New: Launch Pad Dashboard - Completely rewritten web-based dashboard for one-click access to samples and documentation
  • New: Unreal Engine 5.7 Support
  • New: Pattern Matcher improvements including new "Copy Markers" and "Rename Markers" nodes
  • Fix: Optimized scene provider to limit active latent tasks, preventing GPU overloads during heavy generation

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