Release Notes - Version 3.0.0
- New: GPU Voxel Engine - Generate infinite organic worlds (Caves, Floating Islands) using GPU compute shaders with full Nanite & Lumen support
- New: Interactive Theme Editor - Design themes directly in the Level Viewport using drag-and-drop workflows with real-time propagation
- New: Cell Flow Builder - New Voronoi-based layout generator for organic, non-grid dungeon structures with dynamic height support
- New: PCG Framework Integration - Use Flow Graphs to drive Unreal's PCG system (includes Electric Dreams integration samples)
- New: "Foundry" Theme - A production-ready Industrial Sci-Fi theme asset pack included for free
- New: Launch Pad Dashboard - Completely rewritten web-based dashboard for one-click access to samples and documentation
- New: Unreal Engine 5.7 Support
- New: Pattern Matcher improvements including new "Copy Markers" and "Rename Markers" nodes
- Fix: Optimized scene provider to limit active latent tasks, preventing GPU overloads during heavy generation