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Unreal

A collection of 2 posts
Release Notes - v3.5.0
Release

Release Notes - v3.5.0

Runtime navigation support for voxel generated dungeons, along with a new Build System option for projects that drive generation manually at runtime. The rest of the release is fixes across the Grid builder, Lyra and dedicated server
23 Mar 2026 2 min read
Release Notes - v3.1.0
Release

Release Notes - v3.1.0

Spawn Logic blueprints now have a world context, and the Random input on OnItemSpawn has been replaced with a deterministic GetRandomFloat node
04 Dec 2025 1 min read
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