Release Notes - v3.6.0
Unreal Engine 5.8 support, plus a multiplayer sample where any player can rebuild the dungeon from a button press and stay in sync with everyone else.
Unreal Engine 5.8
Dungeon Architect now supports Unreal Engine 5.8. Download the latest version from the launcher
Runtime Multiplayer dungeon builds
Let your players choose and build the dungeons while in game, through a button or any interface you prefere, driven by blueprints. The sample demonstrates his feature

Stair generation across platform volume heights
The Grid builder's stair generation has been improved for layouts using platform volumes at different heights. Stairs are placed more sensibly where levels meet, so raised and sunken areas connect the way you laid them out.
Fixes
- Build System — the Build Complete notification now fires on subsequent rebuilds, where previously it only fired on the first build
- Grid Builder — stair generation improvements when working with platform volume heights